Immersive VR Inventory

(Backpack / Holsters / Containers)

 

Features

Immersive and intuitive inventory experience

  • Carry items in easy to reach and simple to use Backpack
  • Control rotation and scale of stored items with little to no effort
  • Simply adjust storage space (different number of slot columns / rows) and slot size

Adjustable Holsters

  • Easy to set up and intuitive to use Holster System allowing players to quickly access items
  • Simply control orientation of stored items for great looking effect
  • Runtime adjustment allowing better positioning by different people
  • limiting what item types can be stored in a holster

Storage Containers

  • Quick to set up containers that can be used for static storage
  • Easily adjustable and in line with other parts of asset which makes for very streamlined development experience

VR Framework independent

  • Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)

Coming soon

  • Demo scenes with using different VR Frameworks - MRTK / VRTK
  • Ability to have multiple 'pages' in inventory
  • Sound support
  • Wider slot / containers visual customisation

Reviews

  • ProtoPottyGames

    (5 out of 5) Very cool... This is really a nice setup for handling inventory in VR. Certainly the best way I have found so far for my current project. I found it to be a rather smooth system and it's neat that it doesn't necessarily need to be used with a backpack specifically to still make sense. Also for what it does I see the price as honestly being quite modest. The only thing I found to be a bit odd was the backpack model itself having an HDRP shader. It seems to me that it would make more sense to just have the shader be standard so you could automatically upgrade it to whatever shader you want depending on the pipeline you're using. No points lost for that given that it's as simple as adding a Built-In/URP/LWRP/Custom/whatever shader to use with your chosen render pipeline whatever it may be.

    ProtoPottyGames / Game Developer

    (5 out of 5) Good Inventory Asset. A very good and easy to understand asset. If you are looking for an inventory for VR, go for it. It is easy to integrate and runs very well.

    EN_Games / Game Developer / Level Designer (3D/2D)

    EN Games
  • (5 out of 5) Perfect Asset VR. The asset is perfect and Support is fast. Thanks

    Robson_Eng / VR Developer

    (5 out of 5) Best VR inventory in the store. The systems work well and has super fast support!

    doggoPriest / Game Developer

  • Romirez1

    (5 out of 5) Best asset to have. Good response and easy to use. Documentation is well written and if you have some question they will be sorted quickly.

    Romirez1 / Game Developer

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Get in touch

Reliable Solutions Ltd
CRN: 09931195
10 Oak Drive
Leeds
LS10 4GQ

07999 340 139
chris@immersiveVRTools.com