Features
Intuitive Bolt / Nut / Parts interaction and placement
- Easily move elements like bolts / nuts toward target hole
- Customize target-path direction, length and allowed angle to attach
- Narrow down types of elements that can be attached to target (eg. nut goes on bolt, engine part can only go to specific slot that's designed to hold it)
- Put specific parts in slots where they can be further secured with bolts
- Easily extendable to create more elements supporting this workflow
Tools Interaction to tighten and loose elements (bolts, nuts, etc)
- Use tools like wrench to tighten and loose bolts already placed in target holes
- Customize target-path direction, length and allowed angle to attach
- Track bolt / nut tightening status (Fully inserted completion percentage, Over/Under tightened)
- Immerse player by applying resistance at various points (eg when getting close to fully tightened, or when over tightening)
Torque-Wrench
- Control tighten / loosen mode combined with resistance and sounds to give user experience similar to using the tool in real world
- Allow to specify toque-force to be used in combination with required torque on bolts
VR Framework independent
- Designed to integrate easily into your project - independent of VR framework you're using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)
- Current implementations for Unity VR Toolkit and Virtual Reality Toolkit (VRTK v4)
Reviews
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Fast Script Reload
1. Play 2. Make change 3. See results
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Controllers Onboarding
VR Training Utility
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Transform Changes Debugger
Any change, any transform, any frame
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Immersive VR Inventory
(Backpack / Holsters / Containers)
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Remote hands tracking
for Oculus Quest
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Missing Unity Events
What is changing my transform?
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Transfrom Setter Interceptor
What is changing my transform?
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